Website powered by

Dried Mud + Some Designer Techniques

Made some dried mud in Substance Designer and found out some nice additions to my workflow during the way. Thought I would jot them down, can hopefully be of use! This material was made for Jeremy Estrellado's Monthly Discord Challenge, this time exploring dried mud as a subject. Decided to clean it up a bit more, also cheers to all the other participants, was fun following along!

Rendered in Marmoset Toolbag.

Basecolor, Normal, Height, Roughness.

Basecolor, Normal, Height, Roughness.