A weather station located on a segment of drained ocean floor. This was an idea I toyed with some time ago, but was a bit too challenging at the time. Learnt a lot during the last year so feels great to hack away at it with my new knowledge. Onto the next (more rocks)!!
Used Modo for modelling, Zbrush for sculpting, Painter and Designer for materials, texturing and some utility stuff and Unreal to put it all together.